After its immediate death, the remains were dissected and used to create a new clone. The alien scientist Bertron cloned and released a humanoid infant onto the harsh surface of the planet. The creature known as Doomsday originated long ago on the planet Krypton, before that world’s inhabitants conquered their environment. He is capable of using them as weapons inflicting Shift-X (150) edged damage. He uses these spikelike protusions as claws, which are extendable. Claws: Doomsday's hide is covered with external bone growth (Shift-Y material strength).Bone Growth: Doomsday's external bone growth has a Shift-Y material strength.Sense Kryptonian: A genetic ability to sense anyone Kryptonian at an Unearthly intensity and range.Self-Sustenance: Doomsday has developed the ability to survive without needing to Breathe, Eat, or Sleep.Invulnerability: Class 1000 resistance Heat, Cold, Disease, Toxins, Corrosives, and Radiation.He cannot be killed and has Class 1000 rank immortality. Immortality: Doomsday has learned at a genetic level how not to die through adaption/evolution.EG: If he dies because he can't breathe in an Amazing ranked Argon atmosphere, he revives and gains the Monstrous ability to breathe Argon. Whenever he reaches 0 Health and Shift-0 Endurance whatever killed him becomes his newest addition to his Evolution Factor at +1CS of the effect. Adaptation/Evolution: Doomsday possesses the ability to Adapt and Evolve form any attack that does damage to him at Class 1000 ability.If the whole party is immune to Shadow damage, it may be a good idea to have Vivi along to use Doomsday offensively.These are Demon's Mails, Egoist's Armlets, Ninja Gear, and Pumice Pieces. To deal with this, equip everyone with equipment that either lets them absorb Shadow damage or makes them immune to it. Doomsday deals Shadow damage to everyone on the field.Preparing against Doomsday is a key strategy for this battle.Freya can use Jump to escape the battle for a moment, potentially letting her avoid Ozma's devastating attacks.Ozma is level 99, which means that Quina's LV3 Def-less will work against him.Whether you are using Dagger or Eiko as your healer, equip them with Reflect-Null so their healing spells will pierce your Auto-Reflect.Taking Eiko along can be useful in case the party is wiped out by Meteor - with Eiko around there's a chance that she will summon Phoenix upon a wipeout, reviving the whole party.Ozma is susceptible to Darkness, which will make him waste a turn casting Esuna to get rid of it.Quina's Frog Drop gets stronger with every frog they catch.Freya's Dragon Crest gets stronger with every dragon killed.Zidane's Thievery gets stronger every time he successfully steals.There are multiple ways to get guaranteed 9,999-damage attacks in the game, and they can be very useful in this fight.If you have Quina or Amarant in your party, however, definitely make use of it through their Angel Snack and Aura abilities. Auto-Life is a useful status effect to have, but not worth using up so many Magic Stones on the ability.RELATED: Final Fantasy 9: How To Get The Protect Ring Maybe forgo Poison protection or Darkness protection on your mages to entice him into using those moves instead of his most dangerous attacks. Ozma will not use status attacks if there is no chance of them working, however.You can and should, however, nullify the following dangerous status ailments with support abilities: Confuse, Poison, Slow, Mini, Darkness.There is no support ability to prevent this status, so you will need to equip Auto-Reflect to nullify this spell. Ozma can inflict the Berserk status and does so under multiple conditions. If you can manipulate your party to have one character with a level that is a multiple of five and another at a multiple of four, you can lead Ozma into using his weaker spells instead of his powerful ones. These are comparatively very weak spells that you don't mind seeing.
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